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If multiple enemies have sufficiently weakened clothes when you go to strip, you can chain strip them all together via quick-time event prompts. If you attempt to remove an article of clothing that isn’t weakened yet, you get a chance to button-mash its health bar down to weaken or destroy it. Blocks and counters are also part of the attack repertoire. Wash, rinse, and repeat until all enemies are down to their underwear. Then, by holding down the corresponding button, Nanashi goes in and rips the clothes off of the enemy. The goal is to beat on whichever part of an enemy’s body is still clothed until their clothes are weakened. Three attacks are assigned to three face buttons: high for headware, mid for shirts, and low for pants and skirts. This game features an action-RPG battle system. How do you go about doing this? Strip them right down to their underwear, of course! Therefore, the best way to kill them is to expose them to sunlight. The transformation into Synthister also makes people much stronger and more impervious to any kind of physical attack. Of course, this means the Synthisters cover up with heavy clothes to keep the sunlight away.

The majority of the time, your enemies are Synthisters, who die if exposed to sunlight. Luckily, though, once you have visited a section of the city, it becomes available for fast-travel, so you only have to deal with one loading screen between far away areas rather than multiple.Īs mentioned earlier, Akiba’s Trip‘s core gameplay is a bit unusual. As the game is quite exploration heavy, these semi-lengthy loading screens become annoying quickly. Unfortunately, rather than one large open world, the game breaks the map into sections with loading screens in between them.
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This makes the game present itself in an open-world style, where you are free to explore Akiba and take in the sights. Akiba’s Trip attempts to emulate the real world Akiba on a 1:1 scale, and the game’s version features real locations and the real shops and attractions in them. The Gloves Come Off…and the Shirt…and the Pants…įor those who are unaware, Akihabara (commonly abbreviated Akiba) is a real-life district of Tokyo, famous as a kind of cultural center for anime, manga, and video games. Now free, Nanashi teams up with Shizuku and his other friends, the Akiba Freedom Fighters, to figure out what Synthisters really are, who is turning people into them, and to protect their town of Akihabara from their wrath. He is informed that he is now a “Synthister,” a being that sucks the will to live from others but has an intense weakness to sunlight, kind of like a vampire.īefore he is fully indoctrinated as a Synthister, he is rescued by a mysterious girl named Shizuku.

Turns out that the sketchy job offer was, of course, fake. Nanashi receives a sketchy job offer that promises to pay him in rare figurines and anime memorabilia, but upon arriving to the interview, he is drugged and wakes up strapped to a table. In Akiba’s Trip, you play as Nanashi (who can be renamed to your liking), who is just your everyday hardcore anime and manga otaku living in Tokyo. This review is focused on the Vita version.
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Namely, the battle system revolves around stripping clothes off of people…Īkiba’s Trip has been released for both PS3 and Vita.
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The second in a series that was unreleased outside of Japan until now, Akiba’s Trip features a mechanic that has made many a gamer look at it questionably. So, on August 12th, 2014, Akiba’s Trip: Undead and Undressed was released to US audiences. Perhaps after their recent work on heavier games like Ys: Memories of Celceta and Trails in the Sky, they were looking for something a bit more lighthearted for their next release. Last week, XSeed Games released another game to add to the “delightfully unusual” category of the Vita’s library. Danganronpa, Conception II, and the uncomfortable Monster Monpiece have satiated the Western Vita market’s apparent desire for niche Japanese games. This past year has brought us some surprising releases, games that many would have never expected to be brought West.

Much like its predecessor, the Vita has become something of a haven for relatively unknown and unusual Japanese games.
